Since it’s announcement during Sony’s E3 presser, all eyes and ears have been on Square-Enix for any information regarding the remake of beloved RPG Final Fantasy VII. Luckily the new issue of Famitsu has some tidbits from producer Yoshinori Kitase, with some insight on the beginnings of the visuals of the game and what is going on in terms of it’s battle system.
We’re starting to see the visual direction. On the other hand, we’re currently working out the battle system and such through trial-and-error. Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it. Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players.
Again not too much information but some insight about the beginning of a project fans have been begging for for many years. And in typical Square-Enix fashion, they ended it with a quote in jest you may have expected. Kitase added with a laugh,”Please don’t ask about how far into development we are and such.”